Thomas G.J Sharpe

Like Bach or Hendrix

Static, Lobotomised

A close friend and I went into ASDA one night after a cheap game.  God bless late night digital entertainment shopping.  We ended up coming home with a game with a name not too far from Awesome Bass Fishing Tournament.  It turned out to be far from that.  We watched the awkward player models gesticulate like Data from Star Trek in all manner of fishing movements.  With an abysmal soundtrack to boot.  The fish were static, lobotomised and had very little interaction with the choice of tackle, situation and cast.


Oh well, I thought.  Sega Bass Fishing was great.  So maybe one day I’ll upgrade.  Now I co-own a Wii, and having a cheap gaming store nearby, I bought Big Catch Bass Fishing for twenty quid.


It’s the same bloody game.  Re-packaged and untouched, in all it’s persistent and consistently bad glory.  I sat down today and had a good old go.


My generic male character is angular and frustrating to look at.  As you handle the Remote and Nunchuck, he fits about the far-too-steady boat.  Flicking back the rod with any gesture, then epileptically flicking it back around.  Oh yes, the tutorial outlined three (yes, count ‘em) casting options.  Two side casts and an overhead.  These and up at the same place and change nothing toward the nature of the tackle in the water.


So, I’ve got this spinner in the water which can magically pass through rocks and weeds, and the type of which seems to have no difference on the fish.  As long as the bass sees it, it doesn’t matter if it’s a frog, spinner or pencil, they all react the same.  The chirpy female narrator slurs optimistic nothings in your ear like “Come on!” and “Jesus, you paid ten quid for this!”.  The fish invariably will completely ignore your tackle or go for it, but only in one brief, stilted attack, often ruined by a rock or weed that confuses the blocky aquatic bastards.

Block Aquatic Git
When you finally get a fish on, the battle between man and boredom should end and the digital representation of pulling in a slimy beast will ensue.  After all, this is what the Wii was created for.  Good ol’ interactive gaming where I can beat Wario about the head with a broom, lead Carnby to numerous and frustrating deaths (see Alone In The Dark) and play tennis with limbless, ethereal monsters.  In true fashion, Big Catch manages to make the most exciting part of fishing so dull.  You feel like part of a production line in a callisthenics factory.  Move this and that way and then you might get to see some truly awful animation concerning your granite mugged digital self hauling an unmoving green plank onto the boat and depositing it in a drawer.


The problem with fishing games is that they don’t even get close to the reality.  A good realistic simulation would involve an hour of trying to find your tide times booklet, realising you’ve missed high-tide and having to find something else to do for the day.  You’d then wake up the next day with the time in your head, then go down the tackle shop.  A short mini-game would ensue that would involve the proprietor shouting patronising insults at you while you had to frantically choose from the limited range of sparkly rigs, floats and spinners.  If you pass this game without starting to cry, you and your comrades will march for between one and two hours to a small outcrop of sharp and slippery rocks.  At this point, you would set up your gear, pulling the rig from the packet with a sharp elevation of the Wii Remote, where three sharp needles would pierce your hands as the hooks sink in on screen.  You try for a few minutes to remember your last tetanus jab and move on.  The fiddling of tying lines on, while perched on a rock, would be so frustrating to represent on the Remote that most gamers would kick their consoles from a cliff at this point, but getting through would provide little joy.  As you cast out, amongst the rocks and weeds, you have to coordinate between inevitable wind, awkward rods, gear snagging, selfish wakes from boats, and the crushing endless casting where nothing bites.


That would be a fishing simulator.  But the main thing is that whether I’m out on the rocks or sat on my sofa, I can have a drink.  And that is what fishing is all about.

New Flagella

I’ve been waiting rabidly for Spore since I first saw blurry videos on You Tube three years ago.  The specks of green buggering around in primordial ooze, eating each other and evolving using adaptive design seemed too good to be true.  And it is.  The whole thing feels like The Sims designed by biologists, with the same irritating, curvy menus system and tone.  I wanted full on evolution.  Spiky amoebas plunging proboscises into each other, draining each other of DNA and leaving despairing sacs to die in the ooze.  Instead I get googly eyes and none-too-subtle film references that make me want to choke, de-evolve the ridiculous creature I’ve painstakingly developed and kick my computer in.  I will be honest, however, I have enjoyed the game so far.  Far lower my expectations should have been, hmm.  Not unlike an old favourite, Alone In The Dark.  I am currently attempting to switch which hand my lighter is in so I can use it in conjunction with a fire extinguisher, thus enabling the exciting and incredibly versatile environment system that the game developers boast.  How incredibly wrong they are and have been.  So full of good ideas, but executed with the efficiency of a drunk on an escalator.

 
The creatures you create in Spore are agitatingly cartoonish.  They chirrup and beep when you give them new arms or a beak.  Which, incidentally, you find in the thicket or in a pile of bones, making no sense and completely ruining the central theme of evolution and adaptation.  Why, I’ve found a new flagella!  Fantastic!  Where’s the inefficient offspring who get turned to paste by the local feral tribe?  Why can I breed and change my creature at any moment?  It makes me detached to the point of not even caring what my creature looks like because I can whip the arms off if I want more for a particular trip to kill an enemy.  If my design is crap, I want to be killed off, game over.  I’m playing Spore on a computer over 4 years old, so I understand that the sea should not be a purple plain that flickers and jitters in the distance, but I get the gist.  I have put it to rest until I can play it on a better system and judge it more fairly.

 
In addition to this disappointment, do not see the film Into The Wild.  A few genuinely touching moments in a swamp of angst, teenage preening and ideological pseudo-philosophising.  Hirsch is like Pacey from Dawson’s Creek, crossed with Jack Black.  One moment crying about his parents, the next, bouncing off the walls about how he is escaping.  Romantic melodrama at its worst.  The titles felt like MTV, the narration was maudlin and there was a disgusting moment where Hirsch breaks the fourth wall and I wanted to kick the DVD from the room.  A shame, as the story is truly intriguing and the film is shot effectively.  For shame, Penn.

Chewy Lisp

Batman Begins annoyed me.  It was the whole Oriental training-loneliness-montage.  The representation of Bruce Wayne’s new found gritty angst.  And Christian Bale’s chewy lisp.  The film also had a lot of those creeping-up-from-the-past moments of clarity that usually ended in Batman wincing, crying or a mixture of the two.  Like emotional Maoam.  The mob-based story was a bit mobby, Cillian Murphy’s face resembles a cherub that’s been sent to kill me in my sleep and the twist at the end made foolish light of Liam Neeson’s cruise through the film.  Still, an enjoyable film, but it was po-faced and not far off Mr. bloody Freeze in fun-terms.  I’m glad then that The Dark Knight was a lot better.  Christian Bale still does his grunty lisp.  Heath Ledger steals the show with his bizarre voice which is somewhere between Pee Wee Herman and Richard Nixon.  The Scarecrow is dropped and my face is safe from being slashed by the cherub murderer.  In my sleep.  And all in all, it was a lot more enjoyable.  The almost over-powering post-9/11, terrorist-cell thing going on culminated in a rather hamfisted shot of Batman chewing his fist over a very ground-zero-esque bit of debris.  But I shan’t nit-pick.  Roll on the next one.

It was nice to see a good piece of writing.  Gives me optimism for the next few hours as I finish my MA.  For, my birthday and MA handin coincide on Friday.  I am trying desperately to not buy myself a month of WoW as a present.  Weakness.

Flailing, Wrinkled, Tanned

As my MA draws to a close, I reflect.  In truth, I’m only reflecting upon how much better Space 1999 was over UFO.  Space 1999 was obviously a huge influence on games like Halo, whereas UFO looks like a 60’s corporate training film for the extraterrestrial future.  Talking of games like Halo, Metroid Prime 3: Corruption has turned out to be a highly enjoyable Wii romp.  With a storyline set just before the events of Metroid 2: Return of Samus, the number incontinent designers have found a comfortable balance between frighteningly easy and ridiculously satisfying.  Where in Alone In The Dark I bash the A button out of sheer fury, Metroid has the air of R-Type or any other scrolling shooter, alongside the best use of the Wii remote I have ever experienced.  Bra-fecking-vo.

 
Talking of Alone In The Dark, it recently autosaved while I was stuck in a wall.  I was not only stuck in a wall (in a urinal I may add), but an incredibly poorly designed monster was also continually beating me to a welcome end.  A flailing, wrinkled, tanned stack of poorly defined polygons.  And a urinal.  Tut tut.

Holifair Review

A review by Rachael Clegg for Clash magazine of Holifair Festival.  Zapoppin’s very first review.  And we gained an exclaimation mark.  Hangers on.  Still.

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It’s 10.30pm and, I’m grabbing my partner and bolting under an archway of human arms.

Fiddles are blazing, feet are stomping and the cider’s flowing. It’s Cornwall’s Holifair festival’s barndance.

Tucked away in the tiny, quaint village of Gweek, Holifair Fetival is a bizarre hybrid of village carnival and hippie festival. Locals greet each other in the makeshift ‘barn,’ a huge marquee decked in colourful material and decorated poles, which, given tonight’s community spirit, may well be a farmer’s barn. But come Saturday the barn is transformed into a stage hosting several Cornish cult bands. Among them are Zapoppin!, the Wives of Farmers and Julian Gaskell.

With just banjo and miniature organ Zapoppin! plays a set of well-crafted ditties with black humour and obtuse lyrical themes, which range from the death of Abraham Lincoln (Peristalsis) to taxidermy: “I awoke in the middle of the night and at the foot of my bed/ there she stood with a bottle of formaldehyde and some kind of severed head” (You, Me and Taxidermy). Gruesome imagery is made comical with touches of miniature organ and frantic, rough banjo. The band’s musical imperfections – whether contrived or genuine, adds to the silly tone of its music.

Next up it’s Wives of Farmers, local favourites and purveyors of surreal, cryptic lyricism and spikey, distorted guitar. Clad in white plastic suits, the band looks like forensic scientists on a crime scene. Frontman Scott Noskin kicks off the set banging a disposable barbeque (instrumentation he discovered just minutes before coming on stage during the band’s practice in a van). As the playing gets more frantic, Noskin’s drumming becomes more extreme. His hand drips with blood as charcoal flies all over the stage. But the show must go on, and in sync with the music Noskin wipes his bloody hand on the white suit, covering himself in bloodstain stripes.

The set – with or without its blood and guts, is deeply entertaining. Band members swap instruments, change strings and keep the audience amused in the meantime with songs about ‘floaters,’ an apt topic at a sodden hippie festival.

Later on during the festival lively folkster Julian Gaskell and his band hits the stage with an epic set of jig-led gypsy music to which the entire crowd dances. With banjo, fiddle, ukulele, accordion, double bass (played by the frontman of Zapoppin!) the band is fuelled with acoustic energy. Set in a marquee covered in hay to soak up the rain, there’s no better setting for a ferocious folk session.

But the weekend’s bands aren’t all blazing fiddles and banjos. Hedlove plays small kid-friendly keyboards and a drum machine, over the top of which the pair rap about a plethora of topics from smoking to Super Mario Land. But the clincher of the set is Smoking Ban - a ditty about the smoking ban’s uniting qualities for droves of smokers outside pubs across the UK. The song is witty, sharp and entertaining – qualities firmly adhered to by many of the weekend’s acts.

http://www.clashmusic.com/live-review/holifair

Poorly Animated Stare-Module

It’s a rare thing to buy a video game that is so abhorrant that it becomes a true challenge to even play it for more than two minutes at a time.  Like a daily pennance that you have to endure because you paid £30 and don’t want it to be wasted.  Off the cuff purchases on the Wii are strictly ridiculous.  This is mainly because, on the whole, the Wii is as fun as a sack of rusting pins.  The games are either geared for a party atmosphere of shrieking plebs or are poor imports from old systems.  There are a few successes, i.e the Lego games, Mario games and Big Catch Bass Fishing (so much for pathos).  So, to see a new Alone in the Dark game appear on the Wii was a welcome sight.  Playing Biodome and Mass Effect on the Xbox 360 whet my appetite for some tense, gritty thriller type thing with some weirdness thrown in.  I bought it.

Alone in the Dark was a hugely successful franchise that was the great-grandfather of Resident Evil, Silent Hill and all those type of games.  Even spawned a pathetic movie.  This game niether lives up to nor respects the groundbreaking 1992 original.  You play this poorly animated stare-module called Corbin who has amnesia (like a way to get like the audience into it, as we know as much as he does).  The opening scene you are told to blink with the down D-pad to unblur your vision as a scene unfolds.  The figures are stiff as a concrete board, their dialogue makes your brain hurt as its so predictably dumb and the animation just filled me with dread.  I have.  Hours.  Of.  This.  And I’m going to play it too.  In fact, I’m going to beat this game to prove that I can.  I’m better than it.  And it’ll be a sweet victory as the control system (specially designed, my arse) is so jittery, unnecessarily awkward and painfully dumb that I’ll have to be the BEST gamer ever to wrangle it.  The music is apparently award winning, performed by some Bulgarian choir.  It’s airy fairy pish.

The story is a poor man’s Farenheit, a flawed gem, and shares many similarities with.  The sombre mood, scratchy visuals and plot that makes you squint.  But Farenheit was almost revolutionary, unique and honestly fun.  Alone in the Dark has the worst learning curve I have ever experienced.  I died almost ten times in the first rope swinging section.  It made my feet curl as I narrated outloud my anger.  “Everything in the environment can be used as a weapon”… no, certain “A” marked items such as bins, and similarly shaped items such as fire extinguishers, are few and far between and serve no purpose usually than to bash down a broken bit of wall or door.

Oh, and the enemies.  “ENEMIES”.  They range from pathetic zombie men things that shamble around in the black, murky areas until you shoot them to death, to vague, design-lazy “fissure” monster (essentially a rip in the floor that eats you) to bats.  Ridiculously badly animated bats.  Abysmal isn’t the word.

The biggest enemy is the script, delivered with pathetic voice-acting that ranges from awfully out-of-place exclaimations (flirting in a massive car crash) to piffling gangster talk.  The actors and writers and anyone involved should be fired from life.

  POOR

 This is actually how exciting this game is.  You looking at this picture.  Brown.  A chair.  Poor man’s Resident Hill.  Poor.

 

 

I actually feel a little sick.

Frack

Binging boxsets is like a disease, rife especially through the student communities with endless cycles of Family Guy and American Dad that watch over them, drunken, passed-out, from the corner of the room.  Sadly, there is something satisfying about a glut of a particular show.  This propensity toward binge-watching, coupled with my addictive attraction toward ridiculous shows, I have ended up watching Battlestar Galactica in a rather short amount of time.  Having avoided this remake due to my love of the camp, plastic-armoured cheapness of the original 70’s (and subsequent 80’s follow-up where they found Earth to HI-larious effect) my quick reversal in appreciation is suprising.  But, it is honestly one of the best shows I have ever seen.  Realised perfectly, it is a huge jump forward from the foppish original.  It is Edward James Olmos, who grunts a gravelly Commander Adama so far removed from Lorne Greene’s silver-haired, Caligula-cum-Bill Gates, that carries the show.  Katee Sackhoff is a spunky, Powerpuff Girl-esque female reworking of Dirk Benedicts rake-in-space Lieutenant Starbuck, and does a darn fine job too.  Camera-work directly nicked from the innovative digital-handheld style of Firefly helps you ignore the frankly crap computer generated Cylons and the slightly better vehicle effects.  All in all, I loves it.  From Gaius Baltar’s insane-girl-in-brain madness to the Chiefs huuuuuuuge mouth.  It’s motherfracking genius.

On a sidenote, The Ragged Trousered Philanthropists on BBC Radio 4’s Classic Serial is continuing, with a large swathe of the most poignant story arc removed and with the classic misjudging of voice volume during a rainstorm being the only two gripes.  A good night is had by all.

P.S. Moving house is for chumps.  I may do it by catapult next time.

Things Beginning With Mono

People don’t realise what complete bastards they are until they play Monopoly.  Capitalistically primal, someone who would give you spare change in reality, would fine it achingly hard to prise a £1 play note from a dead, rigid hand.

Sony Ericsson have a problem with their earphone connectors.

The Number 3

Ridiculous Things With Threes:

  1. 3-A-Day Wheatgrain counts.

This is all for now.

Full respect for XKCD for this.  Somehow, though, I feel I’ll never truly be free of The Game.

XKCD

Visit now and stop sneering at me: http://www.xkcd.com/391/